Skip to the story

Live edition59,961 playing on 11,689 servers

Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 0 of 4 players on; ranked #16,860 of every public Rust server, the top 71%. It last wiped 52d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#16,860ranktop 71%
52d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average18/400
  2. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 15 on average15/400
  3. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average4/120
  4. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average0/120
  5. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does A Shockbyte Rust Server wipe, and on which day?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 52 days 8 hours ago.

About the server

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2633 and build 165217, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

The last sighting of A Shockbyte Rust Server was 28 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 173.237.43.140:20750.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmprimitive (Game mode): The mode is primitive, so bows, spears and melee replace guns; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on A Shockbyte Rust Server right now?

The last time A Shockbyte Rust Server was seen online was 28 days 14 hours ago, and it is offline now.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #16,860, among the top 71% of all ranked servers.

Rules and settings

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get primitive as the game mode, no guns: bows, spears and melee. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 51738432, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 173.237.43.140:20750. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^o^z

Game

gmprimitive
Game mode The mode is primitive, so bows, spears and melee replace guns.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.