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Rust Insights

Server profile

Legendary Rust V 2.0

Offline, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
27d agolast wipeno schedule published
7d 9hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0011:0012:0014:0015:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0011:0012:0014:0015:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average107/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Legendary Rust V 2.0 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Legendary Rust V 2.0 wipe?

The only wipe on Legendary Rust V 2.0 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 13 hours ago.

Server details

How well does Legendary Rust V 2.0 perform?

The 48-hour average for server fps is 136, and 101 was the lowest seen. The world held a peak of 120,358 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,818 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Legendary Rust V 2.0 on?

Rust network protocol 2635 and build 168909 on Linux is what Legendary Rust V 2.0 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Legendary Rust V 2.0, and is it online?

The last sighting of Legendary Rust V 2.0 was 40 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 4 days 21 hours ago. The last 7 full days gave 126 of 168 hours up, or 75% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Legendary Rust V 2.0?

No region is published by Legendary Rust V 2.0. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 173.237.37.157:2153 is where it answers.

Tags

How should you read the tags listed for Legendary Rust V 2.0?

When the game's server browser reads Legendary Rust V 2.0, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Legendary Rust V 2.0 turn up among the Rust Insights lists and filters?

Legendary Rust V 2.0 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Legendary Rust V 2.0 right now, and how does that number move?

Legendary Rust V 2.0 was last seen 40 hours ago and is offline right now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Legendary Rust V 2.0 place?

On player hours for the last seven days, Legendary Rust V 2.0 sits at #15,335, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for Legendary Rust V 2.0?

The name of Legendary Rust V 2.0 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Legendary Rust V 2.0?

Legendary Rust V 2.0 runs a procedural map of size 4,500 with seed 300971, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Legendary Rust V 2.0?

Open the console with F1 in Rust and enter client.connect 173.237.37.157:2153. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.