Server profile
Rust Repair Validation
Offline, with 0 of 1 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 173.214.174.22:29015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust Repair Validation wipe?
The record of Rust Repair Validation's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 12 hours have passed since its current world was created.
About the server
Which Rust version is Rust Repair Validation on?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Rust Repair Validation. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Rust Repair Validation, and is it up at the moment?
The last sighting of Rust Repair Validation was 16 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for Rust Repair Validation?
No region is published by Rust Repair Validation. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 173.214.174.22:29015.
Server tags
What is meant by each tag on Rust Repair Validation?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Repair Validation publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust Repair Validation?
These Rust Insights lists include Rust Repair Validation: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust Repair Validation right now, and how does that number move?
Rust Repair Validation was last seen 16 days 12 hours ago and is offline right now.
Where does Rust Repair Validation sit in the rankings?
The player-hours ranking for the last seven days puts Rust Repair Validation at #15,441, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for Rust Repair Validation?
The name of Rust Repair Validation does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Repair Validation?
A procedural map, generated by the game, is what Rust Repair Validation runs.
Connecting
How can you get onto Rust Repair Validation?
Open the console with F1 in Rust and enter client.connect 173.214.174.22:29015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.