Server profile
OL'Farts Gaming | Rust Plugin Testing
Offline, with 0 of 100 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 173.171.5.27:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:43 UTC19d ago | 0 | – | running | 1 |
| Wed 30 Sep, 10:41 UTC29d ago | 1 | – | 9.4 days | 1 |
| Fri 25 Sep, 19:14 UTC33d ago | 1 | held half | 4.6 days | 1 |
| Wed 16 Sep, 18:10 UTC42d ago | 1 | held half | 9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at OL'Farts Gaming | Rust Plugin Testing?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does OL'Farts Gaming | Rust Plugin Testing wipe, and on which day?
OL'Farts Gaming | Rust Plugin Testing wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 17 hours ago.
Server details
On what version does OL'Farts Gaming | Rust Plugin Testing currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for OL'Farts Gaming | Rust Plugin Testing. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is OL'Farts Gaming | Rust Plugin Testing, and is it up at the moment?
The last sighting of OL'Farts Gaming | Rust Plugin Testing was 19 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 September 2026.
Where does OL'Farts Gaming | Rust Plugin Testing run from?
A region is not published by OL'Farts Gaming | Rust Plugin Testing. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 173.171.5.27:28015.
Lists and tags
How should you read the tags listed for OL'Farts Gaming | Rust Plugin Testing?
When the game's server browser reads OL'Farts Gaming | Rust Plugin Testing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does OL'Farts Gaming | Rust Plugin Testing appear?
The Rust Insights lists that carry OL'Farts Gaming | Rust Plugin Testing are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of OL'Farts Gaming | Rust Plugin Testing look like?
The last time OL'Farts Gaming | Rust Plugin Testing was seen online was 19 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does OL'Farts Gaming | Rust Plugin Testing place?
Player hours over seven days put OL'Farts Gaming | Rust Plugin Testing at #15,863, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on OL'Farts Gaming | Rust Plugin Testing?
The name of OL'Farts Gaming | Rust Plugin Testing does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on OL'Farts Gaming | Rust Plugin Testing?
A procedural map, generated by the game, is what OL'Farts Gaming | Rust Plugin Testing runs.
Connecting
How do you connect to OL'Farts Gaming | Rust Plugin Testing?
To connect, start Rust and enter client.connect 173.171.5.27:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.