Server profile
RustSServer
Online, with 0 of 10 players on; ranked #13,608 of every public Rust server, the top 61%. It last wiped 27d ago.
Online 173.17.20.188:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW27d ago | 3 | – | running | 0 |
| Sun 27 Sep, 20:58 UTC31d ago | 3 | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC37d ago | 1 | held half | 6.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at RustSServer?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 22 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 1.
On what schedule does RustSServer wipe?
No next wipe can be predicted for RustSServer, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days have passed since its current world was created.
Server
On what version does RustSServer currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustSServer. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustSServer, and is it online?
At the time of this check RustSServer is online. The last 7 full days gave 80 of 168 hours up, or 48% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does RustSServer sit?
There is no region published for RustSServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 173.17.20.188:28015.
Lists and tags
Which meanings sit behind the tags on RustSServer?
When the game's server browser reads RustSServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustSServer appear?
RustSServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustSServer right now, and how does that number move?
Of its 10 slots, RustSServer currently has 0 filled. A weekly average of 0 players goes with a peak of 2.
How does RustSServer compare with other Rust servers in the ranking?
Player hours over seven days put RustSServer at #13,608, within the top 61% of the ranked field.
Rules and settings
How is RustSServer configured, and what rules apply?
No gather rate appears in the name of RustSServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is off: Valve's anti-cheat is not active.
What is the map on RustSServer?
The game generates the map on RustSServer, which is procedural.
Connecting
What is the way to join RustSServer?
To connect, start Rust and enter client.connect 173.17.20.188:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.