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Rust Insights

Server profile

Local Rust Server [No EAC]

Offline, with 1 of 50 players on; ranked #13,893 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,893ranktop 61%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average32/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average58/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average53/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Local Rust Server [No EAC] wipe, and how often?

Its rhythm cannot be read yet: Local Rust Server [No EAC] has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 21 hours have passed since its current world was created.

Server details

Which Rust version is Local Rust Server [No EAC] on?

The Rust build is network protocol 2634 and build 166494, running on Windows, for Local Rust Server [No EAC]. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Local Rust Server [No EAC], and is it online?

Local Rust Server [No EAC] is offline at the moment; the last time it was seen was 23 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.

In which location does Local Rust Server [No EAC] sit?

A region is not published by Local Rust Server [No EAC]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 172.98.32.104:28015.

Server tags

What is meant by each tag on Local Rust Server [No EAC]?

These tags come from Local Rust Server [No EAC] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Local Rust Server [No EAC] turn up among the Rust Insights lists and filters?

These Rust Insights lists include Local Rust Server [No EAC]: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Local Rust Server [No EAC] right now, and how does that number move?

The last time Local Rust Server [No EAC] was seen online was 23 days 22 hours ago, and it is offline now.

Where does Local Rust Server [No EAC] sit in the rankings?

Player hours over seven days put Local Rust Server [No EAC] at #13,893, within the top 61% of the ranked field.

Map and rules

How is Local Rust Server [No EAC] configured, and what rules apply?

No gather rate appears in the name of Local Rust Server [No EAC]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

Which map is live on Local Rust Server [No EAC]?

The game generates the map on Local Rust Server [No EAC], which is procedural.

How to join

How can you get onto Local Rust Server [No EAC]?

Type client.connect 172.98.32.104:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.