Server profile
Test
Offline, with 2 of 2 players on; ranked #4,749 of every public Rust server, the top 21%. It last wiped 5d ago.
Offline 172.91.23.155:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:28 UTC5d ago | 2 | – | running | 0 |
| Fri 23 Oct, 03:12 UTC6d ago | 2 | – | 0.7 days | 0 |
| Wed 14 Oct, 03:35 UTC15d ago | 2 | halved by day 7 | 9 days | 0 |
| Sat 3 Oct, 17:39 UTC25d ago | 0 | – | 10.4 days | 0 |
| Tue 29 Sep, 22:48 UTC29d ago | 0 | – | 3.8 days | 0 |
| Sat 26 Sep, 22:10 UTC32d ago | 0 | – | 3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Test, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 18 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 7.
How often does Test wipe, and on which day?
There is no next wipe to predict: Test wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 12 hours ago.
Server
On what version does Test currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
Test is offline at the moment; the last time it was seen was 3 days 14 hours ago. It spent 70 of the last 7 full days' 168 hours up, 42% of the time. The first record Rust Insights has of it is 20 September 2026.
In which location does Test sit?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 172.91.23.155:28015.
Server tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Test appear?
The Rust Insights lists that carry Test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Test right now?
Test was last seen 3 days 14 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 1 players.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #4,749, within the top 21% of the ranked field.
Rules and settings
What are the settings and rules for Test?
Nothing about gather rate is given in the name of Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on Test?
The map on Test is procedural and the game generates it.
Connecting
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 172.91.23.155:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.