Server profile
Test
Offline, with 0 of 2 players on; ranked #15,492 of every public Rust server. It last wiped 53d ago.
Offline 172.91.21.113:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test wipe, and how often?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 53 days 19 hours ago.
About the server
Which Rust version is Test on?
Running on Windows, Test is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 41 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Test sit?
A region is not published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 172.91.21.113:28015.
Lists and tags
How should you read the tags listed for Test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Test right now, and how does that number move?
Test was last seen 41 days 12 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test at #15,492, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for Test?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Join
How can you get onto Test?
To connect, start Rust and enter client.connect 172.91.21.113:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.