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Rust Insights

Server profile

ZombieSurvival Private Test

Offline, with 1 of 30 players on; ranked #13,235 of every public Rust server, the top 61%. It last wiped 16d ago.

Filed under moddedcarbonpve
Launch Rust and join
1/ 30 players now 3% full
07-day averagepeak –
#13,235ranktop 61%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average284/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average104/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average151/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average36/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average59/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does ZombieSurvival Private Test wipe, and how often?

Too few wipes are on record for ZombieSurvival Private Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 20 hours have passed since its current world was created.

Server

What Rust version is live on ZombieSurvival Private Test?

The Rust build is network protocol 2634 and build 167398, running on Windows, for ZombieSurvival Private Test. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for ZombieSurvival Private Test, and is it online?

The last sighting of ZombieSurvival Private Test was 15 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.

Where does ZombieSurvival Private Test run from?

A region is not published by ZombieSurvival Private Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 172.59.129.169:28015.

Server tags

Which meanings sit behind the tags on ZombieSurvival Private Test?

When the game's server browser reads ZombieSurvival Private Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature ZombieSurvival Private Test?

The Rust Insights lists that carry ZombieSurvival Private Test are Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on ZombieSurvival Private Test right now, and how does that number move?

ZombieSurvival Private Test was last seen 15 days 18 hours ago and is offline right now.

Where does ZombieSurvival Private Test sit in the rankings?

The player-hours ranking for the last seven days puts ZombieSurvival Private Test at #13,235, among the top 61% of all ranked servers.

Map and rules

What are the settings and rules for ZombieSurvival Private Test?

Nothing about gather rate is given in the name of ZombieSurvival Private Test. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on ZombieSurvival Private Test?

The game generates the map on ZombieSurvival Private Test, which is procedural.

Join

How can you get onto ZombieSurvival Private Test?

Open the console with F1 in Rust and enter client.connect 172.59.129.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.