Server profile
ZombieSurvival Private Test
Offline, with 1 of 30 players on; ranked #13,235 of every public Rust server, the top 61%. It last wiped 16d ago.
Offline 172.59.129.169:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- 【炮炮PVE启蒙】纯净|特色|突袭|技能36/200
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- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.107/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does ZombieSurvival Private Test wipe, and how often?
Too few wipes are on record for ZombieSurvival Private Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 20 hours have passed since its current world was created.
Server
What Rust version is live on ZombieSurvival Private Test?
The Rust build is network protocol 2634 and build 167398, running on Windows, for ZombieSurvival Private Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ZombieSurvival Private Test, and is it online?
The last sighting of ZombieSurvival Private Test was 15 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
Where does ZombieSurvival Private Test run from?
A region is not published by ZombieSurvival Private Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 172.59.129.169:28015.
Server tags
Which meanings sit behind the tags on ZombieSurvival Private Test?
When the game's server browser reads ZombieSurvival Private Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ZombieSurvival Private Test?
The Rust Insights lists that carry ZombieSurvival Private Test are Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on ZombieSurvival Private Test right now, and how does that number move?
ZombieSurvival Private Test was last seen 15 days 18 hours ago and is offline right now.
Where does ZombieSurvival Private Test sit in the rankings?
The player-hours ranking for the last seven days puts ZombieSurvival Private Test at #13,235, among the top 61% of all ranked servers.
Map and rules
What are the settings and rules for ZombieSurvival Private Test?
Nothing about gather rate is given in the name of ZombieSurvival Private Test. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on ZombieSurvival Private Test?
The game generates the map on ZombieSurvival Private Test, which is procedural.
Join
How can you get onto ZombieSurvival Private Test?
Open the console with F1 in Rust and enter client.connect 172.59.129.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.