Server profile
Nomad_Cruze's_Test_Server
Offline, with 1 of 50 players on; ranked #14,261 of every public Rust server, the top 64%. It last wiped 21d ago.
Offline 172.56.220.234:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Nomad_Cruze's_Test_Server wipe, and how often?
The record of Nomad_Cruze's_Test_Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 21 hours have passed since its current world was created.
Server
On what version does Nomad_Cruze's_Test_Server currently run?
Running on Linux, Nomad_Cruze's_Test_Server is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has Nomad_Cruze's_Test_Server stayed online, and is it up now?
Nomad_Cruze's_Test_Server is offline at the moment; the last time it was seen was 21 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Nomad_Cruze's_Test_Server?
No region is published by Nomad_Cruze's_Test_Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 172.56.220.234:28015 is where it answers.
Tags
How should you read the tags listed for Nomad_Cruze's_Test_Server?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Nomad_Cruze's_Test_Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Nomad_Cruze's_Test_Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Nomad_Cruze's_Test_Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Nomad_Cruze's_Test_Server right now, and how does that number move?
The last time Nomad_Cruze's_Test_Server was seen online was 21 days 20 hours ago, and it is offline now.
Where does Nomad_Cruze's_Test_Server sit in the rankings?
Player hours over seven days put Nomad_Cruze's_Test_Server at #14,261, within the top 64% of the ranked field.
Rules and settings
How is Nomad_Cruze's_Test_Server configured, and what rules apply?
No gather rate appears in the name of Nomad_Cruze's_Test_Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
Which map is live on Nomad_Cruze's_Test_Server?
A procedural map, generated by the game, is what Nomad_Cruze's_Test_Server runs.
How to join
What is the way to join Nomad_Cruze's_Test_Server?
To connect, start Rust and enter client.connect 172.56.220.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.