Server profile
CakeHosting Rust Server
Online, with 0 of 40 players on; ranked #14,977 of every public Rust server, the top 67%. It last wiped 16d ago.
Online 172.255.203.177:25502 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:46 UTC16d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does CakeHosting Rust Server look like once wipe day arrives?
At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does CakeHosting Rust Server wipe?
Its rhythm cannot be read yet: CakeHosting Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 16 hours have passed since its current world was created.
Server
Does CakeHosting Rust Server hold a steady frame rate?
Server fps averaged 182 over 48 hours; the lowest reading was 85. The world held a peak of 48,107 entities, counting buildings, deployables and all the rest. It drew as much as 2,862 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on CakeHosting Rust Server?
The Rust build is network protocol 2635 and build 167781, running on Linux, for CakeHosting Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for CakeHosting Rust Server, and is it online?
CakeHosting Rust Server is currently reachable and online. About 19 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 12 October 2026.
What location is listed for CakeHosting Rust Server?
A region is not published by CakeHosting Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 172.255.203.177:25502.
Server tags
Which meanings sit behind the tags on CakeHosting Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what CakeHosting Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature CakeHosting Rust Server?
The Rust Insights lists that carry CakeHosting Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on CakeHosting Rust Server right now, and how does that number move?
At the time of this refresh, CakeHosting Rust Server holds 0 players on 40 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 0 players.
How does CakeHosting Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put CakeHosting Rust Server at #14,977, within the top 67% of the ranked field.
Rules and settings
What settings and rules apply on CakeHosting Rust Server?
No gather rate appears in the name of CakeHosting Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on CakeHosting Rust Server?
CakeHosting Rust Server runs a procedural map of size 2,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Connecting
How do you connect to CakeHosting Rust Server?
Open the console with F1 in Rust and enter client.connect 172.255.203.177:25502. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.