Server profile
M&M Private
Online, with 0 of 10 players on; ranked #10,992 of every public Rust server, the top 50%. It last wiped 18d ago.
Online 172.240.71.39:26950 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:41 UTC18d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does M&M Private look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 10 hours after the latest wipe, the crowd peaked.
On what schedule does M&M Private wipe?
The record of M&M Private's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 18 days 12 hours have passed since its current world was created.
Server details
Does M&M Private hold a steady frame rate?
The 48-hour average for server fps is 129, and 118 was the lowest seen. At its highest the entity count reached 75,878: buildings, deployables and everything else. Memory use peaked at 4,091 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is M&M Private on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for M&M Private. The same protocol is required to join, and Steam takes care of updating it.
How reliable is M&M Private, and is it up at the moment?
M&M Private is currently reachable and online. About 3 days 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does M&M Private sit?
No region is published by M&M Private. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 172.240.71.39:26950.
Tags
How should you read the tags listed for M&M Private?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what M&M Private publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature M&M Private?
The Rust Insights lists that carry M&M Private are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on M&M Private right now?
At the time of this refresh, M&M Private holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 1.
How does M&M Private compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts M&M Private at #10,992, among the top 50% of all ranked servers.
Rules and settings
What are the settings and rules for M&M Private?
No gather rate appears in the name of M&M Private. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on M&M Private?
Size 3,500 and seed 1962309386 define the procedural map on M&M Private, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to M&M Private?
Open the console with F1 in Rust and enter client.connect 172.240.71.39:26950. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.