Server profile
DeadlyGaming-Rust
Offline, with 0 of 150 players on; ranked #15,459 of every public Rust server. It last wiped 48d ago.
Offline 172.240.53.131:2295 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does DeadlyGaming-Rust wipe, and on which day?
The record of DeadlyGaming-Rust's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 48 days 12 hours ago.
Server details
On what version does DeadlyGaming-Rust currently run?
Running on Linux, DeadlyGaming-Rust is on Rust network protocol 2633 and build 163493. Joining needs your game on the same protocol, which Steam updates for you.
Has DeadlyGaming-Rust stayed online, and is it up now?
Offline at the moment, DeadlyGaming-Rust was last seen 43 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does DeadlyGaming-Rust sit?
No region is published by DeadlyGaming-Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 172.240.53.131:2295 is where it answers.
Lists and tags
What is meant by each tag on DeadlyGaming-Rust?
These tags come from DeadlyGaming-Rust and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does DeadlyGaming-Rust appear?
DeadlyGaming-Rust appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of DeadlyGaming-Rust look like?
DeadlyGaming-Rust was last seen 43 days 22 hours ago and is offline right now.
Where does DeadlyGaming-Rust sit in the rankings?
Player hours over seven days put DeadlyGaming-Rust at #15,459, within the top – of the ranked field.
Rules and settings
What are the settings and rules for DeadlyGaming-Rust?
No gather rate appears in the name of DeadlyGaming-Rust. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on DeadlyGaming-Rust?
A procedural map, generated by the game, is what DeadlyGaming-Rust runs.
Connecting
How do you connect to DeadlyGaming-Rust?
Open the console with F1 in Rust and enter client.connect 172.240.53.131:2295. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.