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Rust Insights

Server profile

DiggyTown - Solo-Duo-Trio-Quad

Online, with 0 of 60 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 18d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 60 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does DiggyTown - Solo-Duo-Trio-Quad wipe, and how often?

The record of DiggyTown - Solo-Duo-Trio-Quad's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 18 days 13 hours have passed since its current world was created.

Server details

How well does DiggyTown - Solo-Duo-Trio-Quad perform?

The 48-hour average for server fps is 214, and 167 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 89,943. Memory use peaked at 3,289 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on DiggyTown - Solo-Duo-Trio-Quad?

Running on Linux, DiggyTown - Solo-Duo-Trio-Quad is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has DiggyTown - Solo-Duo-Trio-Quad stayed online, and is it up now?

At the time of this check DiggyTown - Solo-Duo-Trio-Quad is online. The uptime it reports puts the last restart at about 20 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 10 October 2026.

In which location does DiggyTown - Solo-Duo-Trio-Quad sit?

No region is published by DiggyTown - Solo-Duo-Trio-Quad. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 172.240.47.243:25619.

Lists and tags

What is meant by each tag on DiggyTown - Solo-Duo-Trio-Quad?

These tags come from DiggyTown - Solo-Duo-Trio-Quad and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): It holds 60 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does DiggyTown - Solo-Duo-Trio-Quad appear?

DiggyTown - Solo-Duo-Trio-Quad appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of DiggyTown - Solo-Duo-Trio-Quad look like?

DiggyTown - Solo-Duo-Trio-Quad shows 0 players at the moment, against 60 slots. Its average over seven days comes to 0 players.

Where does DiggyTown - Solo-Duo-Trio-Quad sit in the rankings?

The player-hours ranking for the last seven days puts DiggyTown - Solo-Duo-Trio-Quad at #15,323, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on DiggyTown - Solo-Duo-Trio-Quad?

The name of DiggyTown - Solo-Duo-Trio-Quad does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on DiggyTown - Solo-Duo-Trio-Quad?

The game generates the map on DiggyTown - Solo-Duo-Trio-Quad: procedural, size 4,000, seed 1515203761. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to DiggyTown - Solo-Duo-Trio-Quad?

Type client.connect 172.240.47.243:25619 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players It holds 60 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.