Server profile
Mark VI Vanilla
Offline, with 0 of 10 players on; ranked #15,973 of every public Rust server, the top 70%. It last wiped 50d ago.
Offline 172.240.236.94:21531 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Mark VI Vanilla wipe, and how often?
The record of Mark VI Vanilla's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 50 days 11 hours ago.
Server details
Which Rust version is Mark VI Vanilla on?
Running on Linux, Mark VI Vanilla is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Has Mark VI Vanilla stayed online, and is it up now?
Offline at the moment, Mark VI Vanilla was last seen 26 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Mark VI Vanilla run from?
No region is published by Mark VI Vanilla. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 172.240.236.94:21531.
Tags
How should you read the tags listed for Mark VI Vanilla?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Mark VI Vanilla publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Mark VI Vanilla appear?
These Rust Insights lists include Mark VI Vanilla: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Mark VI Vanilla right now?
Mark VI Vanilla is offline at the moment; the last sighting was 26 days 5 hours ago.
Where does Mark VI Vanilla sit in the rankings?
The player-hours ranking for the last seven days puts Mark VI Vanilla at #15,973, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for Mark VI Vanilla?
The name of Mark VI Vanilla does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Mark VI Vanilla?
Size 4,250 and seed 1 define the procedural map on Mark VI Vanilla, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Mark VI Vanilla?
To connect, start Rust and enter client.connect 172.240.236.94:21531 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.