Server profile
A Shockbyte Rust Server
Offline, with 0 of 40 players on; ranked #15,366 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 172.240.236.132:20949 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 02:33 UTC28d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:19 UTC34d ago | 2 | halved by day 2 | 5.4 days | 0 |
| Fri 25 Sep, 05:15 UTC34d ago | 2 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.
On what schedule does A Shockbyte Rust Server wipe?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 21 hours ago.
Server details
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte Rust Server stayed online, and is it up now?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 16 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 172.240.236.132:20949 is where it answers.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server is offline at the moment; the last sighting was 16 days 6 hours ago.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #15,366, inside the top 71% of ranked servers.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,250 with seed 2034431724, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 172.240.236.132:20949 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.