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Rust Insights

Server profile

Darkstar 5X Experimental

Online, with 0 of 50 players on; ranked #13,921 of every public Rust server, the top 63%. It last wiped 26d ago.

Filed under 5x monthly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#13,921ranktop 63%
26d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average43/150
  2. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 71 on average62/150
  3. JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average5/120
  4. JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average4/120
  5. Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average4/150
  6. BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average4/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Darkstar 5X Experimental look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Darkstar 5X Experimental wipe?

The only wipe on Darkstar 5X Experimental is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 26 days 9 hours ago. Its tags state a monthly wipe schedule.

Server

How well does Darkstar 5X Experimental perform?

Average server fps over the last 48 hours was 122, with a floor of 95. Buildings, deployables and the rest took the entity count as high as 72,774. It drew as much as 2,322 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Darkstar 5X Experimental?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Darkstar 5X Experimental. Joining needs your game on the same protocol, which Steam updates for you.

Has Darkstar 5X Experimental stayed online, and is it up now?

Darkstar 5X Experimental is currently reachable and online. The uptime it reports puts the last restart at about 19 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Darkstar 5X Experimental?

There is no region published for Darkstar 5X Experimental. Rust Insights reports the location a server declares, not the physical place of the machine. 172.240.229.71:28065 is where it answers.

Server tags

Which meanings sit behind the tags on Darkstar 5X Experimental?

When the game's server browser reads Darkstar 5X Experimental, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Darkstar 5X Experimental turn up among the Rust Insights lists and filters?

Darkstar 5X Experimental appears among the following Rust Insights lists: 5x Rust servers, explained and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

How many players are on Darkstar 5X Experimental right now, and how does that number move?

Of its 50 slots, Darkstar 5X Experimental currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

Where does Darkstar 5X Experimental sit in the rankings?

Player hours over seven days put Darkstar 5X Experimental at #13,921, within the top 63% of the ranked field.

Rules and settings

What settings and rules apply on Darkstar 5X Experimental?

The name of Darkstar 5X Experimental says 5x gather. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Darkstar 5X Experimental?

Size 3,500 and seed 1162579596 define the procedural map on Darkstar 5X Experimental, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Darkstar 5X Experimental?

Open the console with F1 in Rust and enter client.connect 172.240.229.71:28065. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.