Server profile
Bilgewater Springs
Online, with 0 of 50 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 25d ago.
Online 172.240.229.155:28055 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:35 UTC FW25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Bilgewater Springs, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 23 hours after it started.
How often does Bilgewater Springs wipe, and on which day?
The only wipe on Bilgewater Springs is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 22 hours have passed since its current world was created.
Server
Does Bilgewater Springs hold a steady frame rate?
Average server fps over the last 48 hours was 59, with a floor of 56. At its highest the entity count reached 112,262: buildings, deployables and everything else. It drew as much as 3,501 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Bilgewater Springs currently run?
Rust network protocol 2634 and build 166494 on Windows is what Bilgewater Springs runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Bilgewater Springs, and is it online?
Bilgewater Springs is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 157 of the last 7 full days' 168 hours up, 93% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Bilgewater Springs?
There is no region published for Bilgewater Springs. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 172.240.229.155:28055.
Lists and tags
How should you read the tags listed for Bilgewater Springs?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Bilgewater Springs publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Bilgewater Springs turn up among the Rust Insights lists and filters?
These Rust Insights lists include Bilgewater Springs: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Bilgewater Springs right now, and how does that number move?
Bilgewater Springs shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.
Where does Bilgewater Springs sit in the rankings?
Player hours over seven days put Bilgewater Springs at #15,400, within the top 69% of the ranked field.
Map and rules
How is Bilgewater Springs configured, and what rules apply?
No gather rate appears in the name of Bilgewater Springs. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Bilgewater Springs?
Bilgewater Springs runs a procedural map of size 4,500 with seed 966022937, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Bilgewater Springs?
Open the console with F1 in Rust and enter client.connect 172.240.229.155:28055. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.