Server profile
Preflight Test
Offline, with 0 of 1 players on; ranked #15,905 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 172.237.12.235:44801 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Preflight Test wipe?
The record of Preflight Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 17 hours have passed since its current world was created.
Server details
Which Rust version is Preflight Test on?
The Rust build is network protocol 2634 and build 166601, running on Linux, for Preflight Test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Preflight Test, and is it up at the moment?
Preflight Test is offline at the moment; the last time it was seen was 26 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does Preflight Test run from?
A region is not published by Preflight Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 172.237.12.235:44801.
Tags
Which meanings sit behind the tags on Preflight Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166601 (Build): Build 166601 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Preflight Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Preflight Test turn up among the Rust Insights lists and filters?
Preflight Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Preflight Test right now?
The last time Preflight Test was seen online was 26 days 17 hours ago, and it is offline now.
How does Preflight Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Preflight Test at #15,905, among the top 70% of all ranked servers.
Settings and rules
What are the settings and rules for Preflight Test?
No gather rate appears in the name of Preflight Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Preflight Test?
The game generates the map on Preflight Test, which is procedural.
Connecting
How do you connect to Preflight Test?
Open the console with F1 in Rust and enter client.connect 172.237.12.235:44801. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.