Server profile
Preflight Test
Offline, with 0 of 1 players on; ranked #16,036 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 172.237.12.235:43870 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Preflight Test wipe, and on which day?
Too few wipes are on record for Preflight Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 2 hours ago.
Server details
On what version does Preflight Test currently run?
Rust network protocol 2634 and build 166493 on Linux is what Preflight Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Preflight Test, and is it up at the moment?
The last sighting of Preflight Test was 27 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.
Where does Preflight Test run from?
No region is published by Preflight Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 172.237.12.235:43870 is where it answers.
Lists and tags
How should you read the tags listed for Preflight Test?
When the game's server browser reads Preflight Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Preflight Test appear?
Preflight Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Preflight Test right now, and how does that number move?
The last time Preflight Test was seen online was 27 days 2 hours ago, and it is offline now.
Where does Preflight Test sit in the rankings?
On player hours for the last seven days, Preflight Test sits at #16,036, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on Preflight Test?
The name of Preflight Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Preflight Test?
The map on Preflight Test is procedural and the game generates it.
Join
How can you get onto Preflight Test?
Type client.connect 172.237.12.235:43870 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.