Server profile
SShadowRealm
Online, with 0 of 10 players on; ranked #10,738 of every public Rust server, the top 48%. It last wiped 19d ago.
Online 172.218.42.135:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:59 UTC19d ago | 1 | – | running | 0 |
| Fri 25 Sep, 21:25 UTC33d ago | 1 | halved by day 2 | 13.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at SShadowRealm?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.
How often does SShadowRealm wipe, and on which day?
The record of SShadowRealm's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 13 hours ago.
About the server
What does performance look like on SShadowRealm?
Server fps averaged 183 over 48 hours; the lowest reading was 143. The world held a peak of 143,548 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,428 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is SShadowRealm on?
Rust network protocol 2635 and build 168909 on Linux is what SShadowRealm runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is SShadowRealm, and is it up at the moment?
At the time of this check SShadowRealm is online. Going by the uptime figure it gives, its last restart was around 6 days 6 hours ago. It spent 149 of the last 7 full days' 168 hours up, 89% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does SShadowRealm sit?
No region is published by SShadowRealm. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 172.218.42.135:28015 is where it answers.
Server tags
Which meanings sit behind the tags on SShadowRealm?
These tags come from SShadowRealm and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature SShadowRealm?
These Rust Insights lists include SShadowRealm: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on SShadowRealm right now, and how does that number move?
SShadowRealm shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 1.
Where does SShadowRealm sit in the rankings?
Player hours over seven days put SShadowRealm at #10,738, within the top 48% of the ranked field.
Rules and settings
How is SShadowRealm configured, and what rules apply?
No gather rate appears in the name of SShadowRealm. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
What is the map on SShadowRealm?
Size 5,000 and seed 1291904840 define the procedural map on SShadowRealm, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto SShadowRealm?
To connect, start Rust and enter client.connect 172.218.42.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.