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Rust Insights

Server profile

CI test server

Offline, with 0 of 40 players on; ranked #15,519 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,519ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average167/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does CI test server wipe, and on which day?

Its rhythm cannot be read yet: CI test server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 20 hours ago.

Server details

What Rust version is live on CI test server?

Rust network protocol 2635 and build 167644 on Linux is what CI test server runs. Joining needs your game on the same protocol, which Steam updates for you.

Has CI test server stayed online, and is it up now?

The last sighting of CI test server was 16 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.

In which location does CI test server sit?

No region is published by CI test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 172.182.253.32:28015.

Lists and tags

How should you read the tags listed for CI test server?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167644 (Build): The game build is 167644; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what CI test server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does CI test server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry CI test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on CI test server right now?

CI test server was last seen 16 days 20 hours ago and is offline right now.

Where does CI test server sit in the rankings?

Player hours over seven days put CI test server at #15,519, within the top 71% of the ranked field.

Settings and rules

How is CI test server configured, and what rules apply?

No gather rate appears in the name of CI test server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on CI test server?

The game generates the map on CI test server, which is procedural.

Connecting

What is the way to join CI test server?

To connect, start Rust and enter client.connect 172.182.253.32:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167644,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167644
Build The game build is 167644.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.