Server profile
Preflight Test
Offline, with 0 of 1 players on; ranked #16,960 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 172.104.86.66:48476 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Preflight Test wipe?
Too few wipes are on record for Preflight Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 18 hours ago.
Server
On what version does Preflight Test currently run?
Rust network protocol 2634 and build 166029 on Linux is what Preflight Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Preflight Test, and is it up at the moment?
Offline at the moment, Preflight Test was last seen 30 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
In which location does Preflight Test sit?
There is no region published for Preflight Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 172.104.86.66:48476.
Tags
Which meanings sit behind the tags on Preflight Test?
When the game's server browser reads Preflight Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166029 (Build): It runs game build 166029; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Preflight Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Preflight Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Preflight Test right now, and how does that number move?
Preflight Test was last seen 30 days 18 hours ago and is offline right now.
How does Preflight Test compare with other Rust servers in the ranking?
Player hours over seven days put Preflight Test at #16,960, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on Preflight Test?
The name of Preflight Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Preflight Test?
The map on Preflight Test is procedural and the game generates it.
Join
How do you connect to Preflight Test?
To connect, start Rust and enter client.connect 172.104.86.66:48476 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.