Server profile
LinuxGSM
Offline, with 0 of 50 players on; ranked #15,934 of every public Rust server, the top 70%. It last wiped 37d ago.
Offline 172.100.236.176:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does LinuxGSM wipe, and how often?
Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 days 11 hours ago.
About the server
Which Rust version is LinuxGSM on?
The Rust build is network protocol 2633 and build 164530, running on Linux, for LinuxGSM. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LinuxGSM, and is it online?
The last sighting of LinuxGSM was 26 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
Where does LinuxGSM run from?
No region is published by LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. 172.100.236.176:28015 is where it answers.
Tags
Which meanings sit behind the tags on LinuxGSM?
When the game's server browser reads LinuxGSM, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LinuxGSM appear?
The Rust Insights lists that carry LinuxGSM are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of LinuxGSM look like?
LinuxGSM was last seen 26 days 9 hours ago and is offline right now.
Where does LinuxGSM sit in the rankings?
On player hours for the last seven days, LinuxGSM sits at #15,934, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for LinuxGSM?
Nothing about gather rate is given in the name of LinuxGSM. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on LinuxGSM?
The map on LinuxGSM is procedural and the game generates it.
Connecting
How do you connect to LinuxGSM?
Open the console with F1 in Rust and enter client.connect 172.100.236.176:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.