Server profile
TEST COPY (update check)
Offline, with 0 of 10 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 10d ago.
Offline 171.254.141.176:28025 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST COPY (update check) wipe?
Too few wipes are on record for TEST COPY (update check) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 6 hours ago.
Server
On what version does TEST COPY (update check) currently run?
Running on Windows, TEST COPY (update check) is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST COPY (update check), and is it up at the moment?
Offline at the moment, TEST COPY (update check) was last seen 5 days 10 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. The first record Rust Insights has of it is 24 October 2026.
Where does TEST COPY (update check) run from?
No region is published by TEST COPY (update check). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 171.254.141.176:28025 is where it answers.
Server tags
How should you read the tags listed for TEST COPY (update check)?
When the game's server browser reads TEST COPY (update check), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST COPY (update check) turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST COPY (update check) are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on TEST COPY (update check) right now?
The last time TEST COPY (update check) was seen online was 5 days 10 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does TEST COPY (update check) place?
The player-hours ranking for the last seven days puts TEST COPY (update check) at #15,276, among the top 69% of all ranked servers.
Rules and settings
How is TEST COPY (update check) configured, and what rules apply?
The name of TEST COPY (update check) does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST COPY (update check)?
The map on TEST COPY (update check) is procedural and the game generates it.
Join
How can you get onto TEST COPY (update check)?
Open the console with F1 in Rust and enter client.connect 171.254.141.176:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.