Server profile
RustProject DEV
Offline, with 1 of 10 players on; ranked #7,221 of every public Rust server, the top 32%. It last wiped 25d ago.
Offline 171.225.248.179:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustProject DEV wipe, and how often?
Too few wipes are on record for RustProject DEV to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 5 hours have passed since its current world was created.
About the server
What Rust version is live on RustProject DEV?
Rust network protocol 2635 and build 168909 on Windows is what RustProject DEV runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustProject DEV, and is it online?
Offline at the moment, RustProject DEV was last seen 4 days 7 hours ago. The last 4 full days gave 5 of 96 hours up, or 5% of the time. Rust Insights first logged this server on 24 October 2026.
In which location does RustProject DEV sit?
No region is published by RustProject DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 171.225.248.179:28015.
Tags
What is meant by each tag on RustProject DEV?
These tags come from RustProject DEV and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustProject DEV?
The Rust Insights lists that carry RustProject DEV are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on RustProject DEV right now, and how does that number move?
RustProject DEV was last seen 4 days 7 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does RustProject DEV place?
Player hours over seven days put RustProject DEV at #7,221, within the top 32% of the ranked field.
Settings and rules
What are the settings and rules for RustProject DEV?
The name of RustProject DEV does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on RustProject DEV?
The map on RustProject DEV is procedural and the game generates it.
How to join
What is the way to join RustProject DEV?
Open the console with F1 in Rust and enter client.connect 171.225.248.179:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.