Server profile
RustProject DEV
Offline, with 1 of 10 players on; ranked #12,542 of every public Rust server, the top 56%. It last wiped 25d ago.
Offline 171.225.248.140:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RustProject DEV wipe?
Its rhythm cannot be read yet: RustProject DEV has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 1 hours ago.
About the server
What Rust version is live on RustProject DEV?
Rust network protocol 2635 and build 168909 on Windows is what RustProject DEV runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustProject DEV, and is it up at the moment?
The last sighting of RustProject DEV was 5 days 7 hours ago, and it is offline at present. The last 6 full days gave 2 of 144 hours up, or 1% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for RustProject DEV?
There is no region published for RustProject DEV. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 171.225.248.140:28015.
Server tags
Which meanings sit behind the tags on RustProject DEV?
When the game's server browser reads RustProject DEV, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RustProject DEV?
These Rust Insights lists include RustProject DEV: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on RustProject DEV right now?
RustProject DEV is offline at the moment; the last sighting was 5 days 7 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
Where does RustProject DEV sit in the rankings?
Player hours over seven days put RustProject DEV at #12,542, within the top 56% of the ranked field.
Settings and rules
How is RustProject DEV configured, and what rules apply?
The name of RustProject DEV does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on RustProject DEV?
The game generates the map on RustProject DEV, which is procedural.
Join
How do you connect to RustProject DEV?
Type client.connect 171.225.248.140:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.