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Rust Insights

Server profile

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Online, with 0 of 50 players on; ranked #9,095 of every public Rust server, the top 41%. It last wiped 8d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#9,095ranktop 41%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0003:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020008:0017:0003:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC8d ago 1 – running 0
Fri 2 Oct, 05:32 UTC28d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC30d ago 1 held half 2.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average47/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average82/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average25/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average66/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average53/200

The short version

Quick answers

From the figures on this page.

Wipe days

On 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

When does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies wipe, and how often?

No next wipe can be predicted for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 8 days 1 hours ago.

Server details

Does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies hold a steady frame rate?

The 48-hour average for server fps is 75, and 52 was the lowest seen. At its highest the entity count reached 222,799: buildings, deployables and everything else. The highest memory figure was 6,804 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies currently run?

Running on Linux, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is on Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies stayed online, and is it up now?

Right now 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is up and running. Going by the uptime figure it gives, its last restart was around 7 days 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 27 September 2026.

Where does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies run from?

There is no region published for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 170.23.230.165:25587 is where it answers.

Tags

What is meant by each tag on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies appear?

These Rust Insights lists include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: Modded Rust servers, explained and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies look like?

At the time of this refresh, 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 1 players.

How does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies compare with other Rust servers in the ranking?

Player hours over seven days put 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies at #9,095, within the top 41% of the ranked field.

Map and rules

How is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies configured, and what rules apply?

The name of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs a procedural map of size 6,000 with seed 654812, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Type client.connect 170.23.230.165:25587 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.