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Rust Insights

Server profile

My Apex Rust Server

Online, with 0 of 10 players on; ranked #15,388 of every public Rust server, the top 70%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,388ranktop 70%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:39 UTC24d ago 0 – running 0
Fri 25 Sep, 07:33 UTC32d ago 0 – 8.2 days 0
Thu 24 Sep, 18:37 UTC33d ago 1 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average186/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average183/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average160/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On My Apex Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does My Apex Rust Server wipe, and how often?

There is no next wipe to predict: My Apex Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 7 hours ago.

About the server

Does My Apex Rust Server hold a steady frame rate?

Server fps averaged 233 over 48 hours; the lowest reading was 180. Buildings, deployables and the rest took the entity count as high as 47,886. Memory use peaked at 1,679 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is My Apex Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what My Apex Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is My Apex Rust Server, and is it up at the moment?

Right now My Apex Rust Server is up and running. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 24 September 2026 is when Rust Insights first saw it.

In which location does My Apex Rust Server sit?

No region is published by My Apex Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 170.23.116.175:25612.

Lists and tags

How should you read the tags listed for My Apex Rust Server?

These tags come from My Apex Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does My Apex Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Apex Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on My Apex Rust Server right now, and how does that number move?

At the time of this refresh, My Apex Rust Server holds 0 players on 10 slots. Across the past week the mean was 0 players.

Where does My Apex Rust Server sit in the rankings?

Player hours over seven days put My Apex Rust Server at #15,388, within the top 70% of the ranked field.

Map and rules

What settings and rules apply on My Apex Rust Server?

Nothing about gather rate is given in the name of My Apex Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on My Apex Rust Server?

The game generates the map on My Apex Rust Server: procedural, size 3,000, seed 5029143. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join My Apex Rust Server?

To connect, start Rust and enter client.connect 170.23.116.175:25612 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.