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Live edition70,199 playing on 11,764 servers

Rust Insights

Server profile

Console to PC Enrichment Center

Online, with 2 of 300 players on; ranked #3,585 of every public Rust server, the top 16%. It last wiped 3d ago.

Filed under moddedoxide
Launch Rust and join
2/ 300 players now 1% full
17-day averagepeak 2
#3,585ranktop 16%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5200:0005:0010:0022:0003:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040000:0005:0010:0022:0003:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:44 UTC3d ago 2 – running 1
Wed 21 Oct, 03:57 UTC8d ago 3 held half 5.2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average58/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average60/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average254/310

The short version

Quick answers

From the figures on this page.

Wipe days

What does Console to PC Enrichment Center look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 2 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does Console to PC Enrichment Center wipe?

Its rhythm cannot be read yet: Console to PC Enrichment Center has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 3 days 15 hours have passed since its current world was created.

Server

What does performance look like on Console to PC Enrichment Center?

The 48-hour average for server fps is 167, and 99 was the lowest seen. The world held a peak of 76,975 entities, counting buildings, deployables and all the rest. It drew as much as 2,318 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Console to PC Enrichment Center currently run?

Rust network protocol 2635 and build 168909 on Linux is what Console to PC Enrichment Center runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Console to PC Enrichment Center, and is it up at the moment?

Console to PC Enrichment Center is currently reachable and online. Going by the uptime figure it gives, its last restart was around 9 hours ago. It spent 115 of the last 7 full days' 168 hours up, 68% of the time. The first record Rust Insights has of it is 21 October 2026.

Where does Console to PC Enrichment Center run from?

There is no region published for Console to PC Enrichment Center. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 170.23.116.159:25678.

Server tags

How should you read the tags listed for Console to PC Enrichment Center?

The tags gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Console to PC Enrichment Center publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Console to PC Enrichment Center turn up among the Rust Insights lists and filters?

Console to PC Enrichment Center appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Console to PC Enrichment Center right now, and how does that number move?

Console to PC Enrichment Center shows 2 players at the moment, against 300 slots. The seven-day average is 1 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 04:00 UTC, at 2 players on average.

Where does Console to PC Enrichment Center sit in the rankings?

Player hours over seven days put Console to PC Enrichment Center at #3,585, within the top 16% of the ranked field.

Map and rules

What settings and rules apply on Console to PC Enrichment Center?

The name of Console to PC Enrichment Center does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Console to PC Enrichment Center?

Console to PC Enrichment Center runs a procedural map of size 3,600 with seed 2026, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Console to PC Enrichment Center?

To connect, start Rust and enter client.connect 170.23.116.159:25678 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.