Server profile
tink rust TEST - do not join
Offline, with 0 of 5 players on; ranked #15,193 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 170.205.38.254:38015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does tink rust TEST - do not join wipe, and on which day?
Too few wipes are on record for tink rust TEST - do not join to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 18 hours ago.
Server details
On what version does tink rust TEST - do not join currently run?
Rust network protocol 2634 and build 167781 on Linux is what tink rust TEST - do not join runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for tink rust TEST - do not join, and is it online?
The last sighting of tink rust TEST - do not join was 10 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for tink rust TEST - do not join?
There is no region published for tink rust TEST - do not join. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 170.205.38.254:38015.
Lists and tags
Which meanings sit behind the tags on tink rust TEST - do not join?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what tink rust TEST - do not join publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature tink rust TEST - do not join?
tink rust TEST - do not join appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on tink rust TEST - do not join right now?
tink rust TEST - do not join is offline at the moment; the last sighting was 10 days 18 hours ago.
In the ranking of Rust servers, where does tink rust TEST - do not join place?
On player hours for the last seven days, tink rust TEST - do not join sits at #15,193, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for tink rust TEST - do not join?
The name of tink rust TEST - do not join does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on tink rust TEST - do not join?
The map on tink rust TEST - do not join is procedural and the game generates it.
Join
How can you get onto tink rust TEST - do not join?
Open the console with F1 in Rust and enter client.connect 170.205.38.254:38015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.