Server profile
Private PvP Lab
Offline, with 0 of 2 players on; ranked #15,099 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 169.254.49.102:53480 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Private PvP Lab wipe, and on which day?
Too few wipes are on record for Private PvP Lab to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 22 hours have passed since its current world was created.
Server details
On what version does Private PvP Lab currently run?
Rust network protocol 2634 and build 167781 on Windows is what Private PvP Lab runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Private PvP Lab, and is it online?
Private PvP Lab is offline at the moment; the last time it was seen was 13 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 October 2026.
What location is listed for Private PvP Lab?
There is no region published for Private PvP Lab. Rust Insights reports the location a server declares, not the physical place of the machine. 169.254.49.102:53480 is where it answers.
Lists and tags
How should you read the tags listed for Private PvP Lab?
These tags come from Private PvP Lab and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Private PvP Lab turn up among the Rust Insights lists and filters?
These Rust Insights lists include Private PvP Lab: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of Private PvP Lab look like?
Private PvP Lab is offline at the moment; the last sighting was 13 days 2 hours ago.
In the ranking of Rust servers, where does Private PvP Lab place?
Player hours over seven days put Private PvP Lab at #15,099, within the top 70% of the ranked field.
Map and rules
How is Private PvP Lab configured, and what rules apply?
No gather rate appears in the name of Private PvP Lab. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Private PvP Lab?
The game generates the map on Private PvP Lab, which is procedural.
How to join
How can you get onto Private PvP Lab?
Type client.connect 169.254.49.102:53480 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.