Skip to the story

Live edition90,018 playing on 11,844 servers

Rust Insights

Server profile

iTactless Private

Online, with 0 of 10 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 13d ago.

Filed under monthly wipes vanilla
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
13d agolast wipemonthly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040022:0007:0016:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average286/350
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average189/250
  3. [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average144/400
  4. [EU East] Facepunch 4EU · groups of 8+ · monthly · 160 on average112/350
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average97/200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average100/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On iTactless Private, what happens on wipe day?

Recent wipes peaked at 5 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak.

When does iTactless Private wipe, and how often?

The only wipe on iTactless Private is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 13 days 19 hours ago. The tags put wipes at monthly.

About the server

Does iTactless Private hold a steady frame rate?

The 48-hour average for server fps is 207, and 188 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 16,542. The highest memory figure was 2,168 MB. A climbing entity count and low fps are what players experience as lag.

On what version does iTactless Private currently run?

Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for iTactless Private, and is it online?

At the time of this check iTactless Private is online. About 13 days 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 16 October 2026.

In which location does iTactless Private sit?

There is no region published for iTactless Private. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 169.155.120.129:9140.

Tags

What is meant by each tag on iTactless Private?

These tags come from iTactless Private and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature iTactless Private?

The Rust Insights lists that carry iTactless Private are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What does the population of iTactless Private look like?

Of its 10 slots, iTactless Private currently has 0 filled. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does iTactless Private place?

The player-hours ranking for the last seven days puts iTactless Private at #15,268, among the top 68% of all ranked servers.

Rules and settings

What are the settings and rules for iTactless Private?

No gather rate appears in the name of iTactless Private. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on iTactless Private?

iTactless Private runs a procedural map of size 2,000 with seed 1000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join iTactless Private?

Open the console with F1 in Rust and enter client.connect 169.155.120.129:9140. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.