Server profile
iTactless Private
Online, with 0 of 10 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 13d ago.
Online 169.155.120.129:9140 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:06 UTC13d ago | 5 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long286/350
- Rusty Moose |EU Monthly|189/250
- [EU] Facepunch 1144/400
- [EU East] Facepunch 4112/350
- Rustopia.gg - US Large97/200
- Rustafied.com - EU Long - Large100/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
On iTactless Private, what happens on wipe day?
Recent wipes peaked at 5 players on average. 22 hours into the latest wipe, the crowd on the server reached its peak.
When does iTactless Private wipe, and how often?
The only wipe on iTactless Private is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 13 days 19 hours ago. The tags put wipes at monthly.
About the server
Does iTactless Private hold a steady frame rate?
The 48-hour average for server fps is 207, and 188 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 16,542. The highest memory figure was 2,168 MB. A climbing entity count and low fps are what players experience as lag.
On what version does iTactless Private currently run?
Rust network protocol 2634 and build 167781 on Linux is what iTactless Private runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for iTactless Private, and is it online?
At the time of this check iTactless Private is online. About 13 days 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 16 October 2026.
In which location does iTactless Private sit?
There is no region published for iTactless Private. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 169.155.120.129:9140.
Tags
What is meant by each tag on iTactless Private?
These tags come from iTactless Private and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature iTactless Private?
The Rust Insights lists that carry iTactless Private are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What does the population of iTactless Private look like?
Of its 10 slots, iTactless Private currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does iTactless Private place?
The player-hours ranking for the last seven days puts iTactless Private at #15,268, among the top 68% of all ranked servers.
Rules and settings
What are the settings and rules for iTactless Private?
No gather rate appears in the name of iTactless Private. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on iTactless Private?
iTactless Private runs a procedural map of size 2,000 with seed 1000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join iTactless Private?
Open the console with F1 in Rust and enter client.connect 169.155.120.129:9140. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.