Server profile
RustyNails
Online, with 0 of 40 players on; ranked #4,128 of every public Rust server, the top 18%. It last wiped 2d ago.
Online 169.150.132.156:10000 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long450/500
- Rusty Moose |EU Monthly|255/275
- [EU East] Facepunch 4140/350
- [EU] Facepunch 1173/400
- Rustopia.gg - US Large73/200
- Rustafied.com - EU Long - Large94/125
The short version
Quick answers
From the figures on this page.
Wipe days
When does RustyNails wipe, and how often?
The date for RustyNails's next wipe is an estimate, and the force wipe provides the basis. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 2 days 18 hours ago. Its tags state a monthly wipe schedule.
Server details
Does RustyNails hold a steady frame rate?
Server fps averaged 113 over 48 hours; the lowest reading was 36. At its highest the entity count reached 49,528: buildings, deployables and everything else. The highest memory figure was 2,052 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is RustyNails on?
Running on Linux, RustyNails is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RustyNails, and is it up at the moment?
At the time of this check RustyNails is online. Going by the uptime figure it gives, its last restart was around 40 hours ago. The last 2 full days gave 47 of 48 hours up, or 98% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does RustyNails run from?
No region is published by RustyNails. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 169.150.132.156:10000.
Server tags
What is meant by each tag on RustyNails?
When the game's server browser reads RustyNails, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RustyNails turn up among the Rust Insights lists and filters?
These Rust Insights lists include RustyNails: Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population history
How many players are on RustyNails right now?
Of its 40 slots, RustyNails currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 5. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 5 players.
How does RustyNails compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustyNails at #4,128, among the top 18% of all ranked servers.
Settings and rules
How is RustyNails configured, and what rules apply?
Nothing about gather rate is given in the name of RustyNails. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on RustyNails?
Size 3,000 and seed 1 define the procedural map on RustyNails, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to RustyNails?
Open the console with F1 in Rust and enter client.connect 169.150.132.156:10000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.