Skip to the story

Live edition63,543 playing on 11,789 servers

Rust Insights

Server profile

Test Server Alpha

Offline, with 0 of 100 players on; ranked #16,008 of every public Rust server, the top 72%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,008ranktop 72%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:56 UTC24d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average89/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average77/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Test Server Alpha look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Test Server Alpha wipe, and how often?

Its rhythm cannot be read yet: Test Server Alpha has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since its current world was created.

Server details

Which Rust version is Test Server Alpha on?

Running on Windows, Test Server Alpha is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Test Server Alpha, and is it up at the moment?

Offline at the moment, Test Server Alpha was last seen 22 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.

In which location does Test Server Alpha sit?

A region is not published by Test Server Alpha. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 169.0.232.208:28015.

Server tags

Which meanings sit behind the tags on Test Server Alpha?

When the game's server browser reads Test Server Alpha, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Test Server Alpha appear?

These Rust Insights lists include Test Server Alpha: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Test Server Alpha look like?

Test Server Alpha was last seen 22 days 4 hours ago and is offline right now.

Where does Test Server Alpha sit in the rankings?

Player hours over seven days put Test Server Alpha at #16,008, within the top 72% of the ranked field.

Settings and rules

What are the settings and rules for Test Server Alpha?

Nothing about gather rate is given in the name of Test Server Alpha. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Test Server Alpha?

A procedural map, generated by the game, is what Test Server Alpha runs.

Join

What is the way to join Test Server Alpha?

Type client.connect 169.0.232.208:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.