Server profile
MixMods staging (private)
Offline, with 0 of 5 players on; ranked #16,275 of every public Rust server, the top 69%. It last wiped 29d ago.
Offline 168.140.255.167:28115 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does MixMods staging (private) wipe, and how often?
The record of MixMods staging (private)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 29 days 7 hours have passed since its current world was created.
About the server
On what version does MixMods staging (private) currently run?
Rust network protocol 2634 and build 166493 on Windows is what MixMods staging (private) runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is MixMods staging (private), and is it up at the moment?
MixMods staging (private) is offline at the moment; the last time it was seen was 28 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for MixMods staging (private)?
A region is not published by MixMods staging (private). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 168.140.255.167:28115.
Tags
Which meanings sit behind the tags on MixMods staging (private)?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what MixMods staging (private) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does MixMods staging (private) appear?
These Rust Insights lists include MixMods staging (private): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on MixMods staging (private) right now, and how does that number move?
MixMods staging (private) is offline at the moment; the last sighting was 28 days 2 hours ago.
How does MixMods staging (private) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MixMods staging (private) at #16,275, among the top 69% of all ranked servers.
Rules and settings
How is MixMods staging (private) configured, and what rules apply?
No gather rate appears in the name of MixMods staging (private). Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on MixMods staging (private)?
The game generates the map on MixMods staging (private), which is procedural.
Join
How do you connect to MixMods staging (private)?
To connect, start Rust and enter client.connect 168.140.255.167:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.