Server profile
Rust Wildlife Server
Online, with 0 of 40 players on; ranked #15,183 of every public Rust server, the top 68%. It last wiped 23d ago.
Online 168.119.73.124:41026 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:52 UTC23d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Rust Wildlife Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
When does Rust Wildlife Server wipe, and how often?
The record of Rust Wildlife Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 23 days 23 hours ago.
Server details
Does Rust Wildlife Server hold a steady frame rate?
Server fps averaged 97 over 48 hours; the lowest reading was 84. Buildings, deployables and the rest took the entity count as high as 106,337. It drew as much as 3,286 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Rust Wildlife Server on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Wildlife Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Wildlife Server, and is it online?
At the time of this check Rust Wildlife Server is online. About 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Rust Wildlife Server sit?
No region is published by Rust Wildlife Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.119.73.124:41026.
Tags
How should you read the tags listed for Rust Wildlife Server?
These tags come from Rust Wildlife Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust Wildlife Server?
Rust Wildlife Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Wildlife Server right now, and how does that number move?
Of its 40 slots, Rust Wildlife Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 0 players.
Where does Rust Wildlife Server sit in the rankings?
On player hours for the last seven days, Rust Wildlife Server sits at #15,183, inside the top 68% of ranked servers.
Settings and rules
How is Rust Wildlife Server configured, and what rules apply?
The name of Rust Wildlife Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust Wildlife Server?
Rust Wildlife Server runs a procedural map of size 4,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.
How to join
What is the way to join Rust Wildlife Server?
To connect, start Rust and enter client.connect 168.119.73.124:41026 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://byteblitz.de/start.