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Rust Insights

Server profile

The Call of Cthulhu

Offline, with 0 of 30 players on; ranked #15,988 of every public Rust server, the top 71%. It last wiped 83d ago.

Filed under moddedoxide
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak –
#15,988ranktop 71%
83d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average66/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average274/310

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does The Call of Cthulhu wipe?

Its rhythm cannot be read yet: The Call of Cthulhu has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 83 days 11 hours ago.

Server details

What Rust version is live on The Call of Cthulhu?

Rust network protocol 2632 and build 160450 on Windows is what The Call of Cthulhu runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for The Call of Cthulhu, and is it online?

The Call of Cthulhu is offline at the moment; the last time it was seen was 24 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does The Call of Cthulhu run from?

A region is not published by The Call of Cthulhu. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.119.137.106:28015.

Server tags

Which meanings sit behind the tags on The Call of Cthulhu?

The tags gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160450 (Build): Build 160450 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what The Call of Cthulhu publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature The Call of Cthulhu?

The Rust Insights lists that carry The Call of Cthulhu are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of The Call of Cthulhu look like?

The last time The Call of Cthulhu was seen online was 24 days 15 hours ago, and it is offline now.

In the ranking of Rust servers, where does The Call of Cthulhu place?

On player hours for the last seven days, The Call of Cthulhu sits at #15,988, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for The Call of Cthulhu?

The name of The Call of Cthulhu does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on The Call of Cthulhu?

The game generates the map on The Call of Cthulhu: procedural, size 4,500, seed 539648797. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to The Call of Cthulhu?

To connect, start Rust and enter client.connect 168.119.137.106:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players It holds 30 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs160450
Build Build 160450 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.