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Rust Insights

Server profile

Tims Place PVE Test Server

Online, with 0 of 20 players on; ranked #14,326 of every public Rust server, the top 64%. It last wiped 11d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 1
#14,326ranktop 64%
11d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608015:0000:0009:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

1 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC11d ago 1 – running 0
Sun 18 Oct, 01:29 UTC11d ago 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC15d ago 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC19d ago 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC20d ago 0 – 1 days 0
Wed 7 Oct, 20:00 UTC21d ago 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC22d ago 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW27d ago 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC28d ago 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC31d ago 1 halved by day 1 3.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1/50
  3. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average6/200
  4. CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average1/30
  5. BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 2 on average1/100
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The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Tims Place PVE Test Server?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does Tims Place PVE Test Server wipe, and on which day?

The only wipe on Tims Place PVE Test Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 11 days 1 hours ago. The tags put wipes at monthly.

About the server

How well does Tims Place PVE Test Server perform?

Server fps averaged 60 over 48 hours; the lowest reading was 60. At its highest the entity count reached 316,864: buildings, deployables and everything else. It drew as much as 5,886 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Tims Place PVE Test Server?

Running on Linux, Tims Place PVE Test Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Tims Place PVE Test Server, and is it up at the moment?

Right now Tims Place PVE Test Server is up and running. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 149 of the last 7 full days' 168 hours up, 89% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Tims Place PVE Test Server sit?

No region is published by Tims Place PVE Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 168.100.162.53:28915.

Lists and tags

Which meanings sit behind the tags on Tims Place PVE Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts25 (Group limit): A team holds 25 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Tims Place PVE Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Tims Place PVE Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Tims Place PVE Test Server: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

What does the population of Tims Place PVE Test Server look like?

At the time of this refresh, Tims Place PVE Test Server holds 0 players on 20 slots. A weekly average of 0 players goes with a peak of 1.

Where does Tims Place PVE Test Server sit in the rankings?

The player-hours ranking for the last seven days puts Tims Place PVE Test Server at #14,326, among the top 64% of all ranked servers.

Rules and settings

How is Tims Place PVE Test Server configured, and what rules apply?

Nothing about gather rate is given in the name of Tims Place PVE Test Server. 25 players is the most a group can hold. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Tims Place PVE Test Server?

The game generates the map on Tims Place PVE Test Server: procedural, size 6,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to Tims Place PVE Test Server?

To connect, start Rust and enter client.connect 168.100.162.53:28915 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts25
Group limit A team holds 25 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.