Server profile
Stillwater Testing
Offline, with 0 of 40 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 12d ago.
Offline 168.100.162.13:29015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 00:30 UTC12d ago | 2 | – | running | 0 |
| Mon 5 Oct, 18:31 UTC23d ago | 3 | halved by day 7 | 11.2 days | 2 |
| Thu 1 Oct, 15:42 UTC27d ago | 1 | held half | 4.1 days | 0 |
| Thu 1 Oct, 06:00 UTC28d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 17:57 UTC30d ago | 2 | halved by day 1 | 2.5 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Stillwater Testing look like once wipe day arrives?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 2 hours after it started. Half the peak held until the next wipe in 33% of its recent wipes. In the other cases, it dropped below half by day 4.
On what schedule does Stillwater Testing wipe?
No next wipe can be predicted for Stillwater Testing, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 13 hours ago.
Server details
Which Rust version is Stillwater Testing on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Stillwater Testing. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Stillwater Testing, and is it up at the moment?
Stillwater Testing is offline at the moment; the last time it was seen was 4 days 16 hours ago. It spent 71 of the last 7 full days' 168 hours up, 42% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Stillwater Testing run from?
A region is not published by Stillwater Testing. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 168.100.162.13:29015.
Server tags
How should you read the tags listed for Stillwater Testing?
When the game's server browser reads Stillwater Testing, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts30 (Group limit): A team holds 30 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind Stillwater Testing?
A stillwatershores.org hostname is published by Stillwater Testing, and by 1 more server we track, which suggests the same operator runs them.
On which Rust Insights lists does Stillwater Testing appear?
Stillwater Testing appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Stillwater Testing right now?
Stillwater Testing is offline at the moment; the last sighting was 4 days 16 hours ago. A seven-day average of 0 players puts the last week in context.
How does Stillwater Testing compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Stillwater Testing at #15,335, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on Stillwater Testing?
No gather rate appears in the name of Stillwater Testing. The group cap stands at 30 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Which map is live on Stillwater Testing?
The game generates the map on Stillwater Testing: procedural, size 5,000, seed 1383972055. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
What is the way to join Stillwater Testing?
To connect, start Rust and enter client.connect 168.100.162.13:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.