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Live edition48,587 playing on 11,721 servers

Rust Insights

Server profile

!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|

Online, with 0 of 50 players on; ranked #3,223 of every public Rust server, the top 14%. It last wiped 27d ago.

Filed under 2x monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 4
#3,223ranktop 14%
27d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0019:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

10 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in, with 2 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 10+2 queue – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 3 on average4/200
  2. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5/200
  3. [RU] WIN-RUST #4|PVE x2|SKILLS|TP|ZOMBIE|BASES|WIPE 23.10EU · groups of 8+ · 2x · weekly · 9 on average3/50
  4. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  5. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average0/200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| look like once wipe day arrives?

At their busiest, its recent wipes drew 10 players on average. 25 hours after the latest wipe came the peak, and a further 2 stood in the queue.

On what schedule does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| wipe?

Each month !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 6 hours ago. Wipes run monthly, as its tags say.

Server

How well does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| perform?

Server fps averaged 45 over 48 hours; the lowest reading was 43. At its highest the entity count reached 117,095: buildings, deployables and everything else. The highest memory figure was 5,281 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

Running on Windows, !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|, and is it online?

!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is currently reachable and online. Going by the uptime figure it gives, its last restart was around 16 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| run from?

No region is published by !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 167.235.169.114:28080.

Lists and tags

Which meanings sit behind the tags on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts12 (Group limit): A team holds 12 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^r (Roleplay): The server is built for roleplay; ^k (Build server): Design and practise your bases here; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

The serena.gg hostname published by !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is used by no other server we track.

Where does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| turn up among the Rust Insights lists and filters?

These Rust Insights lists include !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust build and creative servers, Rust PvE servers, live and Rust roleplay servers. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population history

How many players are on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| right now?

At the time of this refresh, !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| holds 0 players on 50 slots. Over the past week it peaked at 4 and averaged 1 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 4 players on average.

Where does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| sit in the rankings?

The player-hours ranking for the last seven days puts !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| at #3,223, among the top 14% of all ranked servers.

Settings and rules

What settings and rules apply on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

The name of !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| says 2x gather. 12 players is the most a group can hold. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| runs a procedural map of size 4,250 with seed 1174720718, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: PVE ADVENTURE.

Connecting

What is the way to join !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?

Open the console with F1 in Rust and enter client.connect 167.235.169.114:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/sPppnWCQ2y.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^r,^k,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts12
Group limit A team holds 12 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is built for roleplay.
^k
Build server Design and practise your bases here.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.