Server profile
RustScape test | RFM_FO_0.0.36 (1)
Offline, with 1 of 10 players on; ranked #12,296 of every public Rust server, the top 55%. It last wiped 5d ago.
Offline 167.233.208.36:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustScape test | RFM_FO_0.0.36 (1) wipe, and how often?
The record of RustScape test | RFM_FO_0.0.36 (1)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 19 hours ago.
Server
On what version does RustScape test | RFM_FO_0.0.36 (1) currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustScape test | RFM_FO_0.0.36 (1) runs. You can only join if your game is on the same protocol; Steam handles that update.
Has RustScape test | RFM_FO_0.0.36 (1) stayed online, and is it up now?
The last sighting of RustScape test | RFM_FO_0.0.36 (1) was 5 days 18 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 23 October 2026.
What location is listed for RustScape test | RFM_FO_0.0.36 (1)?
No region is published by RustScape test | RFM_FO_0.0.36 (1). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 167.233.208.36:28015.
Tags
What is meant by each tag on RustScape test | RFM_FO_0.0.36 (1)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RustScape test | RFM_FO_0.0.36 (1) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustScape test | RFM_FO_0.0.36 (1)?
RustScape test | RFM_FO_0.0.36 (1) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on RustScape test | RFM_FO_0.0.36 (1) right now?
The last time RustScape test | RFM_FO_0.0.36 (1) was seen online was 5 days 18 hours ago, and it is offline now. The seven-day average is 2 players, and the highest point in that week was 3.
Where does RustScape test | RFM_FO_0.0.36 (1) sit in the rankings?
The player-hours ranking for the last seven days puts RustScape test | RFM_FO_0.0.36 (1) at #12,296, among the top 55% of all ranked servers.
Map and rules
What settings and rules apply on RustScape test | RFM_FO_0.0.36 (1)?
No gather rate appears in the name of RustScape test | RFM_FO_0.0.36 (1). No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join RustScape test | RFM_FO_0.0.36 (1)?
Open the console with F1 in Rust and enter client.connect 167.233.208.36:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.