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Rust Insights

Server profile

Combat Local - Carbon Dev

Offline, with 1 of 10 players on; ranked #9,446 of every public Rust server, the top 42%. It last wiped 7h ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 2
#9,446ranktop 42%
7h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0008:0009:0011:0021:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC9h ago – – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 159 on average42/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average23/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does Combat Local - Carbon Dev wipe, and how often?

The record of Combat Local - Carbon Dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 7 hours ago.

About the server

Which Rust version is Combat Local - Carbon Dev on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Combat Local - Carbon Dev. Joining needs your game on the same protocol, which Steam updates for you.

Has Combat Local - Carbon Dev stayed online, and is it up now?

The last sighting of Combat Local - Carbon Dev was 4 hours ago, and it is offline at present. On 27 October 2026 is when Rust Insights first saw it.

Where does Combat Local - Carbon Dev run from?

No region is published by Combat Local - Carbon Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 167.17.58.59:28015.

Lists and tags

What is meant by each tag on Combat Local - Carbon Dev?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Combat Local - Carbon Dev publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Combat Local - Carbon Dev?

Combat Local - Carbon Dev appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on Combat Local - Carbon Dev right now, and how does that number move?

Combat Local - Carbon Dev is offline at the moment; the last sighting was 4 hours ago. Over the past week it peaked at 2 and averaged 1 players. Its strongest hour in the past 48 was 07:00 UTC, with an average of 1 players.

How does Combat Local - Carbon Dev compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Combat Local - Carbon Dev at #9,446, among the top 42% of all ranked servers.

Settings and rules

What settings and rules apply on Combat Local - Carbon Dev?

Nothing about gather rate is given in the name of Combat Local - Carbon Dev. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Join

What is the way to join Combat Local - Carbon Dev?

Type client.connect 167.17.58.59:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.