Server profile
[SPIKE] Nexus CH4
Offline, with 0 of 100 players on; ranked #15,193 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 167.148.181.195:28145 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does [SPIKE] Nexus CH4 wipe?
Its rhythm cannot be read yet: [SPIKE] Nexus CH4 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 10 days 15 hours ago.
About the server
On what version does [SPIKE] Nexus CH4 currently run?
Rust network protocol 2634 and build 167781 on Linux is what [SPIKE] Nexus CH4 runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [SPIKE] Nexus CH4, and is it online?
Offline at the moment, [SPIKE] Nexus CH4 was last seen 10 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does [SPIKE] Nexus CH4 sit?
There is no region published for [SPIKE] Nexus CH4. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 167.148.181.195:28145.
Lists and tags
Which meanings sit behind the tags on [SPIKE] Nexus CH4?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [SPIKE] Nexus CH4 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [SPIKE] Nexus CH4?
[SPIKE] Nexus CH4 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of [SPIKE] Nexus CH4 look like?
[SPIKE] Nexus CH4 is offline at the moment; the last sighting was 10 days 15 hours ago.
Where does [SPIKE] Nexus CH4 sit in the rankings?
Player hours over seven days put [SPIKE] Nexus CH4 at #15,193, within the top 70% of the ranked field.
Rules and settings
How is [SPIKE] Nexus CH4 configured, and what rules apply?
The name of [SPIKE] Nexus CH4 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on [SPIKE] Nexus CH4?
A procedural map, generated by the game, is what [SPIKE] Nexus CH4 runs.
Join
How can you get onto [SPIKE] Nexus CH4?
Type client.connect 167.148.181.195:28145 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.