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Rust Insights

Server profile

DO NOT JOIN - Hillside update test

Offline, with 0 of 2 players on; ranked #15,450 of every public Rust server. It last wiped 47d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,450rankno region published
47d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average157/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average111/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does DO NOT JOIN - Hillside update test wipe?

Its rhythm cannot be read yet: DO NOT JOIN - Hillside update test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 47 days 9 hours have passed since its current world was created.

Server details

What Rust version is live on DO NOT JOIN - Hillside update test?

Running on Linux, DO NOT JOIN - Hillside update test is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for DO NOT JOIN - Hillside update test, and is it online?

DO NOT JOIN - Hillside update test is offline at the moment; the last time it was seen was 39 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.

Where does DO NOT JOIN - Hillside update test run from?

A region is not published by DO NOT JOIN - Hillside update test. Rust Insights reports the location a server declares, not the physical place of the machine. 167.114.158.11:28075 is where it answers.

Server tags

What is meant by each tag on DO NOT JOIN - Hillside update test?

When the game's server browser reads DO NOT JOIN - Hillside update test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does DO NOT JOIN - Hillside update test appear?

DO NOT JOIN - Hillside update test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on DO NOT JOIN - Hillside update test right now?

The last time DO NOT JOIN - Hillside update test was seen online was 39 days 7 hours ago, and it is offline now.

How does DO NOT JOIN - Hillside update test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts DO NOT JOIN - Hillside update test at #15,450, among the top – of all ranked servers.

Settings and rules

How is DO NOT JOIN - Hillside update test configured, and what rules apply?

The name of DO NOT JOIN - Hillside update test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on DO NOT JOIN - Hillside update test?

The map on DO NOT JOIN - Hillside update test is procedural and the game generates it.

Connecting

How can you get onto DO NOT JOIN - Hillside update test?

Type client.connect 167.114.158.11:28075 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.