Server profile
_sweep_rust_a
Offline, with 0 of 50 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 22h ago.
Offline 167.114.157.40:33104 checked 20h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:16 UTC22h ago | – | – | running | 0 |
| Fri 23 Oct, 22:23 UTC4d ago | 0 | – | 3.2 days | 0 |
| Sat 17 Oct, 08:10 UTC10d ago | 0 | – | 6.6 days | 0 |
| Sun 4 Oct, 06:35 UTC23d ago | 0 | – | 13.1 days | 0 |
| Fri 2 Oct, 06:37 UTC25d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 20:54 UTC FW26d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 02:14 UTC27d ago | 0 | – | 0.8 days | 0 |
| Sat 26 Sep, 19:28 UTC31d ago | 0 | – | 4.3 days | 0 |
| Fri 25 Sep, 20:52 UTC32d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 03:41 UTC32d ago | 0 | – | 0.7 days | 0 |
| Thu 24 Sep, 11:51 UTC33d ago | 0 | – | 0.7 days | 0 |
| Tue 22 Sep, 23:54 UTC35d ago | 0 | – | 1.5 days | 0 |
| Wed 16 Sep, 12:48 UTC41d ago | 0 | – | 6.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On _sweep_rust_a, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 2 hours after the latest wipe, the crowd peaked.
How often does _sweep_rust_a wipe, and on which day?
Each month _sweep_rust_a wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 22 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
On what version does _sweep_rust_a currently run?
Running on Linux, _sweep_rust_a is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is _sweep_rust_a, and is it up at the moment?
Offline at the moment, _sweep_rust_a was last seen 20 hours ago. The last 7 full days gave 15 of 168 hours up, or 9% of the time. Rust Insights first logged this server on 14 September 2026.
Where does _sweep_rust_a run from?
No region is published by _sweep_rust_a. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 167.114.157.40:33104.
Server tags
How should you read the tags listed for _sweep_rust_a?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): Danger comes from the world, not from other players are what _sweep_rust_a publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does _sweep_rust_a turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry _sweep_rust_a are Best Rust community servers, Rust PvE servers, live and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population history
What does the population of _sweep_rust_a look like?
_sweep_rust_a is offline at the moment; the last sighting was 20 hours ago. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does _sweep_rust_a place?
On player hours for the last seven days, _sweep_rust_a sits at #15,420, inside the top 69% of ranked servers.
Map and rules
How is _sweep_rust_a configured, and what rules apply?
The name of _sweep_rust_a does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Community. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
Which map is live on _sweep_rust_a?
The map on _sweep_rust_a is procedural and the game generates it.
How to join
How can you get onto _sweep_rust_a?
To connect, start Rust and enter client.connect 167.114.157.40:33104 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.