Server profile
Hat's Plugin Development
Online, with 0 of ? players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 23d ago.
Online 166.1.120.60:28039 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Hat's Plugin Development wipe, and on which day?
The record of Hat's Plugin Development's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 4 hours have passed since its current world was created.
About the server
How well does Hat's Plugin Development perform?
Server fps averaged 40 over 48 hours; the lowest reading was 35. Buildings, deployables and the rest took the entity count as high as 4,221. Memory use peaked at 1,122 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Hat's Plugin Development on?
Rust network protocol 2635 and build 168909 on Linux is what Hat's Plugin Development runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Hat's Plugin Development stayed online, and is it up now?
Right now Hat's Plugin Development is up and running. Going by the uptime figure it gives, its last restart was around 27 hours ago. The last 6 full days gave 144 of 144 hours up, or 100% of the time. The first record Rust Insights has of it is 20 October 2026.
In which location does Hat's Plugin Development sit?
A region is not published by Hat's Plugin Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 166.1.120.60:28039 is where it answers.
Server tags
Which meanings sit behind the tags on Hat's Plugin Development?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Hat's Plugin Development publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Hat's Plugin Development appear?
The Rust Insights lists that carry Hat's Plugin Development are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Hat's Plugin Development look like?
At this moment, Hat's Plugin Development shows 0 players. Its average over seven days comes to 0 players.
Where does Hat's Plugin Development sit in the rankings?
The player-hours ranking for the last seven days puts Hat's Plugin Development at #15,409, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for Hat's Plugin Development?
No gather rate appears in the name of Hat's Plugin Development. The group cap stands at 50 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on Hat's Plugin Development?
Size 1,000 and seed 1 define the procedural map on Hat's Plugin Development, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Hat's Plugin Development?
Type client.connect 166.1.120.60:28039 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.