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Rust Insights

Server profile

Hat's Server 4

Online, with 0 of ? players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,419ranktop 69%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304007:0016:0001:0011:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average93/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average97/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average40/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Hat's Server 4 wipe?

Too few wipes are on record for Hat's Server 4 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 15 hours ago.

About the server

What does performance look like on Hat's Server 4?

The 48-hour average for server fps is 40, and 39 was the lowest seen. The world held a peak of 135,000 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,907 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Hat's Server 4?

Running on Linux, Hat's Server 4 is on Rust network protocol 2635 and build 168837. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Hat's Server 4, and is it up at the moment?

At the time of this check Hat's Server 4 is online. The uptime it reports puts the last restart at about 5 days 19 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 20 October 2026.

In which location does Hat's Server 4 sit?

There is no region published for Hat's Server 4. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 166.1.120.60:28024.

Tags

Which meanings sit behind the tags on Hat's Server 4?

The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Hat's Server 4 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Hat's Server 4?

Hat's Server 4 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of Hat's Server 4 look like?

The current count for Hat's Server 4 is 0 players. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Hat's Server 4 place?

Player hours over seven days put Hat's Server 4 at #15,419, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for Hat's Server 4?

No gather rate appears in the name of Hat's Server 4. 50 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Hat's Server 4?

Size 4,750 and seed 1337 define the procedural map on Hat's Server 4, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Join

How do you connect to Hat's Server 4?

To connect, start Rust and enter client.connect 166.1.120.60:28024 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players It holds 0 slots.
ts50
Group limit No team may exceed 50 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168837
Build The game build is 168837.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.