Server profile
Hat's Server 4
Online, with 0 of ? players on; ranked #15,419 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 166.1.120.60:28024 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Hat's Server 4 wipe?
Too few wipes are on record for Hat's Server 4 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 15 hours ago.
About the server
What does performance look like on Hat's Server 4?
The 48-hour average for server fps is 40, and 39 was the lowest seen. The world held a peak of 135,000 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,907 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Hat's Server 4?
Running on Linux, Hat's Server 4 is on Rust network protocol 2635 and build 168837. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Hat's Server 4, and is it up at the moment?
At the time of this check Hat's Server 4 is online. The uptime it reports puts the last restart at about 5 days 19 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 20 October 2026.
In which location does Hat's Server 4 sit?
There is no region published for Hat's Server 4. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 166.1.120.60:28024.
Tags
Which meanings sit behind the tags on Hat's Server 4?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Hat's Server 4 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Hat's Server 4?
Hat's Server 4 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Hat's Server 4 look like?
The current count for Hat's Server 4 is 0 players. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Hat's Server 4 place?
Player hours over seven days put Hat's Server 4 at #15,419, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Hat's Server 4?
No gather rate appears in the name of Hat's Server 4. 50 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Hat's Server 4?
Size 4,750 and seed 1337 define the procedural map on Hat's Server 4, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to Hat's Server 4?
To connect, start Rust and enter client.connect 166.1.120.60:28024 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.