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Rust Insights

Server profile

Oil Trainer - Carbon Development

Offline, with 0 of 8 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average192/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average0/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average36/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average277/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Oil Trainer - Carbon Development wipe?

Its rhythm cannot be read yet: Oil Trainer - Carbon Development has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 2 hours ago.

Server

Which Rust version is Oil Trainer - Carbon Development on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Oil Trainer - Carbon Development. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Oil Trainer - Carbon Development, and is it online?

Oil Trainer - Carbon Development is offline at the moment; the last time it was seen was 5 days 21 hours ago. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. On 23 October 2026 is when Rust Insights first saw it.

Where does Oil Trainer - Carbon Development run from?

A region is not published by Oil Trainer - Carbon Development. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 164.5.248.202:28115.

Server tags

What is meant by each tag on Oil Trainer - Carbon Development?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Oil Trainer - Carbon Development publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Oil Trainer - Carbon Development turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Oil Trainer - Carbon Development are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Oil Trainer - Carbon Development right now, and how does that number move?

Oil Trainer - Carbon Development was last seen 5 days 21 hours ago and is offline right now. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Oil Trainer - Carbon Development place?

Player hours over seven days put Oil Trainer - Carbon Development at #15,335, within the top 69% of the ranked field.

Map and rules

How is Oil Trainer - Carbon Development configured, and what rules apply?

No gather rate appears in the name of Oil Trainer - Carbon Development. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Oil Trainer - Carbon Development?

A procedural map, generated by the game, is what Oil Trainer - Carbon Development runs.

Connecting

How can you get onto Oil Trainer - Carbon Development?

Open the console with F1 in Rust and enter client.connect 164.5.248.202:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The slot count is 8.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.