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Rust Insights

Server profile

Revline

Online, with 0 of 30 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under teams off moddedoxidepvehardcore
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:41 UTC24d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average12/100
  2. Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average8/51
  3. [RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average13/96
  4. RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average3/50
  5. OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 4 on average8/50
  6. Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 4 on average3/25

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Revline, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Revline wipe?

The record of Revline's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 16 hours ago.

Server details

What does performance look like on Revline?

Average server fps over the last 48 hours was 109, with a floor of 92. The world held a peak of 69,820 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,611 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Revline?

Running on Windows, Revline is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Revline, and is it up at the moment?

Right now Revline is up and running. Going by the uptime figure it gives, its last restart was around 4 days 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 4 October 2026 is when Rust Insights first saw it.

In which location does Revline sit?

A region is not published by Revline. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 164.152.123.226:28045.

Server tags

Which meanings sit behind the tags on Revline?

These tags come from Revline and are read by the game's server browser: gmhardcore (Game mode): Hardcore rules make the game harsher; mp30 (Max players): The slot count is 30; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Revline turn up among the Rust Insights lists and filters?

These Rust Insights lists include Revline: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.

Population

How many players are on Revline right now?

At the time of this refresh, Revline holds 0 players on 30 slots. Its average over seven days comes to 0 players.

How does Revline compare with other Rust servers in the ranking?

Player hours over seven days put Revline at #15,344, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for Revline?

Nothing about gather rate is given in the name of Revline. The server does not publish a group limit. hardcore is the game mode, Facepunch's most demanding mode. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Revline?

Size 3,500, procedural, generated by the game: that is the map on Revline.

Connecting

How can you get onto Revline?

To connect, start Rust and enter client.connect 164.152.123.226:28045 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make the game harsher.
mp30
Max players The slot count is 30.
ts0
Group limit This server has teams turned off.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.